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- /*!
- * smooth-scroll v12.1.5: Animate scrolling to anchor links
- * (c) 2017 Chris Ferdinandi
- * MIT License
- * http://github.com/cferdinandi/smooth-scroll
- */
-
- (function (root, factory) {
- if ( typeof define === 'function' && define.amd ) {
- define([], (function () {
- return factory(root);
- }));
- } else if ( typeof exports === 'object' ) {
- module.exports = factory(root);
- } else {
- root.SmoothScroll = factory(root);
- }
- })(typeof global !== 'undefined' ? global : typeof window !== 'undefined' ? window : this, (function (window) {
-
- 'use strict';
-
- //
- // Feature Test
- //
-
- var supports =
- 'querySelector' in document &&
- 'addEventListener' in window &&
- 'requestAnimationFrame' in window &&
- 'closest' in window.Element.prototype;
-
-
- //
- // Default settings
- //
-
- var defaults = {
- // Selectors
- ignore: '[data-scroll-ignore]',
- header: null,
-
- // Speed & Easing
- speed: 500,
- offset: 0,
- easing: 'easeInOutCubic',
- customEasing: null,
-
- // Callback API
- before: function () {},
- after: function () {}
- };
-
-
- //
- // Utility Methods
- //
-
- /**
- * Merge two or more objects. Returns a new object.
- * @param {Object} objects The objects to merge together
- * @returns {Object} Merged values of defaults and options
- */
- var extend = function () {
-
- // Variables
- var extended = {};
- var deep = false;
- var i = 0;
- var length = arguments.length;
-
- // Merge the object into the extended object
- var merge = function (obj) {
- for (var prop in obj) {
- if (obj.hasOwnProperty(prop)) {
- extended[prop] = obj[prop];
- }
- }
- };
-
- // Loop through each object and conduct a merge
- for ( ; i < length; i++ ) {
- var obj = arguments[i];
- merge(obj);
- }
-
- return extended;
-
- };
-
- /**
- * Get the height of an element.
- * @param {Node} elem The element to get the height of
- * @return {Number} The element's height in pixels
- */
- var getHeight = function (elem) {
- return parseInt(window.getComputedStyle(elem).height, 10);
- };
-
- /**
- * Escape special characters for use with querySelector
- * @param {String} id The anchor ID to escape
- * @author Mathias Bynens
- * @link https://github.com/mathiasbynens/CSS.escape
- */
- var escapeCharacters = function (id) {
-
- // Remove leading hash
- if (id.charAt(0) === '#') {
- id = id.substr(1);
- }
-
- var string = String(id);
- var length = string.length;
- var index = -1;
- var codeUnit;
- var result = '';
- var firstCodeUnit = string.charCodeAt(0);
- while (++index < length) {
- codeUnit = string.charCodeAt(index);
- // Note: there’s no need to special-case astral symbols, surrogate
- // pairs, or lone surrogates.
-
- // If the character is NULL (U+0000), then throw an
- // `InvalidCharacterError` exception and terminate these steps.
- if (codeUnit === 0x0000) {
- throw new InvalidCharacterError(
- 'Invalid character: the input contains U+0000.'
- );
- }
-
- if (
- // If the character is in the range [\1-\1F] (U+0001 to U+001F) or is
- // U+007F, […]
- (codeUnit >= 0x0001 && codeUnit <= 0x001F) || codeUnit == 0x007F ||
- // If the character is the first character and is in the range [0-9]
- // (U+0030 to U+0039), […]
- (index === 0 && codeUnit >= 0x0030 && codeUnit <= 0x0039) ||
- // If the character is the second character and is in the range [0-9]
- // (U+0030 to U+0039) and the first character is a `-` (U+002D), […]
- (
- index === 1 &&
- codeUnit >= 0x0030 && codeUnit <= 0x0039 &&
- firstCodeUnit === 0x002D
- )
- ) {
- // http://dev.w3.org/csswg/cssom/#escape-a-character-as-code-point
- result += '\\' + codeUnit.toString(16) + ' ';
- continue;
- }
-
- // If the character is not handled by one of the above rules and is
- // greater than or equal to U+0080, is `-` (U+002D) or `_` (U+005F), or
- // is in one of the ranges [0-9] (U+0030 to U+0039), [A-Z] (U+0041 to
- // U+005A), or [a-z] (U+0061 to U+007A), […]
- if (
- codeUnit >= 0x0080 ||
- codeUnit === 0x002D ||
- codeUnit === 0x005F ||
- codeUnit >= 0x0030 && codeUnit <= 0x0039 ||
- codeUnit >= 0x0041 && codeUnit <= 0x005A ||
- codeUnit >= 0x0061 && codeUnit <= 0x007A
- ) {
- // the character itself
- result += string.charAt(index);
- continue;
- }
-
- // Otherwise, the escaped character.
- // http://dev.w3.org/csswg/cssom/#escape-a-character
- result += '\\' + string.charAt(index);
-
- }
-
- return '#' + result;
-
- };
-
- /**
- * Calculate the easing pattern
- * @link https://gist.github.com/gre/1650294
- * @param {String} type Easing pattern
- * @param {Number} time Time animation should take to complete
- * @returns {Number}
- */
- var easingPattern = function (settings, time) {
- var pattern;
-
- // Default Easing Patterns
- if (settings.easing === 'easeInQuad') pattern = time * time; // accelerating from zero velocity
- if (settings.easing === 'easeOutQuad') pattern = time * (2 - time); // decelerating to zero velocity
- if (settings.easing === 'easeInOutQuad') pattern = time < 0.5 ? 2 * time * time : -1 + (4 - 2 * time) * time; // acceleration until halfway, then deceleration
- if (settings.easing === 'easeInCubic') pattern = time * time * time; // accelerating from zero velocity
- if (settings.easing === 'easeOutCubic') pattern = (--time) * time * time + 1; // decelerating to zero velocity
- if (settings.easing === 'easeInOutCubic') pattern = time < 0.5 ? 4 * time * time * time : (time - 1) * (2 * time - 2) * (2 * time - 2) + 1; // acceleration until halfway, then deceleration
- if (settings.easing === 'easeInQuart') pattern = time * time * time * time; // accelerating from zero velocity
- if (settings.easing === 'easeOutQuart') pattern = 1 - (--time) * time * time * time; // decelerating to zero velocity
- if (settings.easing === 'easeInOutQuart') pattern = time < 0.5 ? 8 * time * time * time * time : 1 - 8 * (--time) * time * time * time; // acceleration until halfway, then deceleration
- if (settings.easing === 'easeInQuint') pattern = time * time * time * time * time; // accelerating from zero velocity
- if (settings.easing === 'easeOutQuint') pattern = 1 + (--time) * time * time * time * time; // decelerating to zero velocity
- if (settings.easing === 'easeInOutQuint') pattern = time < 0.5 ? 16 * time * time * time * time * time : 1 + 16 * (--time) * time * time * time * time; // acceleration until halfway, then deceleration
-
- // Custom Easing Patterns
- if (!!settings.customEasing) pattern = settings.customEasing(time);
-
- return pattern || time; // no easing, no acceleration
- };
-
- /**
- * Determine the document's height
- * @returns {Number}
- */
- var getDocumentHeight = function () {
- return Math.max(
- document.body.scrollHeight, document.documentElement.scrollHeight,
- document.body.offsetHeight, document.documentElement.offsetHeight,
- document.body.clientHeight, document.documentElement.clientHeight
- );
- };
-
- /**
- * Calculate how far to scroll
- * @param {Element} anchor The anchor element to scroll to
- * @param {Number} headerHeight Height of a fixed header, if any
- * @param {Number} offset Number of pixels by which to offset scroll
- * @returns {Number}
- */
- var getEndLocation = function (anchor, headerHeight, offset) {
- var location = 0;
- if (anchor.offsetParent) {
- do {
- location += anchor.offsetTop;
- anchor = anchor.offsetParent;
- } while (anchor);
- }
- location = Math.max(location - headerHeight - offset, 0);
- return location;
- };
-
- /**
- * Get the height of the fixed header
- * @param {Node} header The header
- * @return {Number} The height of the header
- */
- var getHeaderHeight = function (header) {
- return !header ? 0 : (getHeight(header) + header.offsetTop);
- };
-
- /**
- * Bring the anchored element into focus
- * @param {Node} anchor The anchor element
- * @param {Number} endLocation The end location to scroll to
- * @param {Boolean} isNum If true, scroll is to a position rather than an element
- */
- var adjustFocus = function (anchor, endLocation, isNum) {
-
- // Don't run if scrolling to a number on the page
- if (isNum) return;
-
- // Otherwise, bring anchor element into focus
- anchor.focus();
- if (document.activeElement.id !== anchor.id) {
- anchor.setAttribute('tabindex', '-1');
- anchor.focus();
- anchor.style.outline = 'none';
- }
- window.scrollTo(0 , endLocation);
-
- };
-
- /**
- * Check to see if user prefers reduced motion
- * @param {Object} settings Script settings
- */
- var reduceMotion = function (settings) {
- if ('matchMedia' in window && window.matchMedia('(prefers-reduced-motion)').matches) {
- return true;
- }
- return false;
- };
-
-
- //
- // SmoothScroll Constructor
- //
-
- var SmoothScroll = function (selector, options) {
-
- //
- // Variables
- //
-
- var smoothScroll = {}; // Object for public APIs
- var settings, anchor, toggle, fixedHeader, headerHeight, eventTimeout, animationInterval;
-
-
- //
- // Methods
- //
-
- /**
- * Cancel a scroll-in-progress
- */
- smoothScroll.cancelScroll = function () {
- // clearInterval(animationInterval);
- cancelAnimationFrame(animationInterval);
- };
-
- /**
- * Start/stop the scrolling animation
- * @param {Node|Number} anchor The element or position to scroll to
- * @param {Element} toggle The element that toggled the scroll event
- * @param {Object} options
- */
- smoothScroll.animateScroll = function (anchor, toggle, options) {
-
- // Local settings
- var animateSettings = extend(settings || defaults, options || {}); // Merge user options with defaults
-
- // Selectors and variables
- var isNum = Object.prototype.toString.call(anchor) === '[object Number]' ? true : false;
- var anchorElem = isNum || !anchor.tagName ? null : anchor;
- if (!isNum && !anchorElem) return;
- var startLocation = window.pageYOffset; // Current location on the page
- if (animateSettings.header && !fixedHeader) {
- // Get the fixed header if not already set
- fixedHeader = document.querySelector( animateSettings.header );
- }
- if (!headerHeight) {
- // Get the height of a fixed header if one exists and not already set
- headerHeight = getHeaderHeight(fixedHeader);
- }
- var endLocation = isNum ? anchor : getEndLocation(anchorElem, headerHeight, parseInt((typeof animateSettings.offset === 'function' ? animateSettings.offset() : animateSettings.offset), 10)); // Location to scroll to
- var distance = endLocation - startLocation; // distance to travel
- var documentHeight = getDocumentHeight();
- var timeLapsed = 0;
- var start, percentage, position;
-
- /**
- * Stop the scroll animation when it reaches its target (or the bottom/top of page)
- * @param {Number} position Current position on the page
- * @param {Number} endLocation Scroll to location
- * @param {Number} animationInterval How much to scroll on this loop
- */
- var stopAnimateScroll = function (position, endLocation) {
-
- // Get the current location
- var currentLocation = window.pageYOffset;
-
- // Check if the end location has been reached yet (or we've hit the end of the document)
- if ( position == endLocation || currentLocation == endLocation || ((startLocation < endLocation && window.innerHeight + currentLocation) >= documentHeight )) {
-
- // Clear the animation timer
- smoothScroll.cancelScroll();
-
- // Bring the anchored element into focus
- adjustFocus(anchor, endLocation, isNum);
-
- // Run callback after animation complete
- animateSettings.after(anchor, toggle);
-
- // Reset start
- start = null;
-
- return true;
-
- }
- };
-
- /**
- * Loop scrolling animation
- */
- var loopAnimateScroll = function (timestamp) {
- if (!start) { start = timestamp; }
- timeLapsed += timestamp - start;
- percentage = (timeLapsed / parseInt(animateSettings.speed, 10));
- percentage = (percentage > 1) ? 1 : percentage;
- position = startLocation + (distance * easingPattern(animateSettings, percentage));
- window.scrollTo(0, Math.floor(position));
- if (!stopAnimateScroll(position, endLocation)) {
- window.requestAnimationFrame(loopAnimateScroll);
- start = timestamp;
- }
- };
-
- /**
- * Reset position to fix weird iOS bug
- * @link https://github.com/cferdinandi/smooth-scroll/issues/45
- */
- if (window.pageYOffset === 0) {
- window.scrollTo( 0, 0 );
- }
-
- // Run callback before animation starts
- animateSettings.before(anchor, toggle);
-
- // Start scrolling animation
- smoothScroll.cancelScroll();
- window.requestAnimationFrame(loopAnimateScroll);
-
-
- };
-
- /**
- * Handle has change event
- */
- var hashChangeHandler = function (event) {
-
- // Only run if there's an anchor element to scroll to
- if (!anchor) return;
-
- // Reset the anchor element's ID
- anchor.id = anchor.getAttribute('data-scroll-id');
-
- // Scroll to the anchored content
- smoothScroll.animateScroll(anchor, toggle);
-
- // Reset anchor and toggle
- anchor = null;
- toggle = null;
-
- };
-
- /**
- * If smooth scroll element clicked, animate scroll
- */
- var clickHandler = function (event) {
-
- // Don't run if the user prefers reduced motion
- if (reduceMotion(settings)) return;
-
- // Don't run if right-click or command/control + click
- if (event.button !== 0 || event.metaKey || event.ctrlKey) return;
-
- // Check if a smooth scroll link was clicked
- toggle = event.target.closest(selector);
- if (!toggle || toggle.tagName.toLowerCase() !== 'a' || event.target.closest(settings.ignore)) return;
-
- // Only run if link is an anchor and points to the current page
- if (toggle.hostname !== window.location.hostname || toggle.pathname !== window.location.pathname || !/#/.test(toggle.href)) return;
-
- // Get the sanitized hash
- var hash;
- try {
- hash = escapeCharacters(decodeURIComponent(toggle.hash));
- } catch(e) {
- hash = escapeCharacters(toggle.hash);
- }
-
- // If the hash is empty, scroll to the top of the page
- if (hash === '#') {
-
- // Prevent default link behavior
- event.preventDefault();
-
- // Set the anchored element
- anchor = document.body;
-
- // Save or create the ID as a data attribute and remove it (prevents scroll jump)
- var id = anchor.id ? anchor.id : 'smooth-scroll-top';
- anchor.setAttribute('data-scroll-id', id);
- anchor.id = '';
-
- // If no hash change event will happen, fire manually
- // Otherwise, update the hash
- if (window.location.hash.substring(1) === id) {
- hashChangeHandler();
- } else {
- window.location.hash = id;
- }
-
- return;
-
- }
-
- // Get the anchored element
- anchor = document.querySelector(hash);
-
- // If anchored element exists, save the ID as a data attribute and remove it (prevents scroll jump)
- if (!anchor) return;
- anchor.setAttribute('data-scroll-id', anchor.id);
- anchor.id = '';
-
- // If no hash change event will happen, fire manually
- if (toggle.hash === window.location.hash) {
- event.preventDefault();
- hashChangeHandler();
- }
-
- };
-
- /**
- * On window scroll and resize, only run events at a rate of 15fps for better performance
- */
- var resizeThrottler = function (event) {
- if (!eventTimeout) {
- eventTimeout = setTimeout((function() {
- eventTimeout = null; // Reset timeout
- headerHeight = getHeaderHeight(fixedHeader); // Get the height of a fixed header if one exists
- }), 66);
- }
- };
-
- /**
- * Destroy the current initialization.
- */
- smoothScroll.destroy = function () {
-
- // If plugin isn't already initialized, stop
- if (!settings) return;
-
- // Remove event listeners
- document.removeEventListener('click', clickHandler, false);
- window.removeEventListener('resize', resizeThrottler, false);
-
- // Cancel any scrolls-in-progress
- smoothScroll.cancelScroll();
-
- // Reset variables
- settings = null;
- anchor = null;
- toggle = null;
- fixedHeader = null;
- headerHeight = null;
- eventTimeout = null;
- animationInterval = null;
- };
-
- /**
- * Initialize Smooth Scroll
- * @param {Object} options User settings
- */
- smoothScroll.init = function (options) {
-
- // feature test
- if (!supports) return;
-
- // Destroy any existing initializations
- smoothScroll.destroy();
-
- // Selectors and variables
- settings = extend(defaults, options || {}); // Merge user options with defaults
- fixedHeader = settings.header ? document.querySelector(settings.header) : null; // Get the fixed header
- headerHeight = getHeaderHeight(fixedHeader);
-
- // When a toggle is clicked, run the click handler
- document.addEventListener('click', clickHandler, false);
-
- // Listen for hash changes
- window.addEventListener('hashchange', hashChangeHandler, false);
-
- // If window is resized and there's a fixed header, recalculate its size
- if (fixedHeader) {
- window.addEventListener('resize', resizeThrottler, false);
- }
-
- };
-
-
- //
- // Initialize plugin
- //
-
- smoothScroll.init(options);
-
-
- //
- // Public APIs
- //
-
- return smoothScroll;
-
- };
-
- return SmoothScroll;
-
- }));
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